Multiple Difficulty Levels
Choose the challenge, from a gentle warm-up to a puzzle that fights back.
Overview
Sudoku is a focused take on the classic number puzzle: a clean board, clear controls, and nothing on screen competing for attention.
The app is built around how people actually play — short sessions on a phone, usually one-handed and often interrupted. Difficulty scales from a relaxed first game to a demanding one, and a puzzle can be left and picked up again later.
Features
What the app actually does.
Choose the challenge, from a gentle warm-up to a puzzle that fights back.
A nudge in the right direction when a board stops making sense.
A limited number of mistakes keeps every placement deliberate.
Leave a puzzle mid-solve and pick it up again where you left it.
A record of games played and completion times, so improvement is visible.
A calm, uncluttered board built for one-handed play on any screen size.
Screenshots
A look at the interface, screen by screen.
Technology
The stack behind Sudoku.
Development
From the first sketch to a release-ready build.
Start from a puzzle everyone already knows, and ask a narrower question: what would it feel like if nothing on screen competed with the board?
Board legibility came first — cell size, number weight and selection feedback were tuned on real devices before any polish was added.
Built natively for Android, with the game logic kept separate from the interface so both can change independently.
Play-tested across screen sizes for readability and one-handed reach.
Prepared for release with store assets, icon and screenshots, and a versioned build.